Childrens

CARD AND INVITATION MAKER - SNAP

Tired of never finding the right card or invitation? Solve the problem by easily creating your own with the Snap Card & Invitation Maker. Pick the perfect picture or background and write your own clever saying.

CARMEN SANDIEGO THINK QUICK (JC)

Outsmart Carmen Sandiego in a Multi-Player Challenge. Carmen Sandiego is stealing the world s knowledge! Outwit Carmen Sandiego s cohorts in a series of fast-paced challenges that test your knowledge in a variety of subjects.

CHESSMASTER 10TH EDITION (dvd Style Box)

More than ever, Chessmaster 10th Edition delivers on its promise to make you a better chess player. The program will improve your game regardless of your level of experience. This landmark edition provides the largest upgrade ever to the features and graphics of the franchise.

MUPPET BABIES TOYLAND TRAIN

Baby Kermit chugs along in a toy train on the main screen of the program, and his final destination can be selected by a simple click of the mouse.

MUPPET KIDS VOL 6 - SORTING & ORDERING

Volume 6 in the Reading and Thinking Series. Ages 3-6. Kermit, Piggy, Fozzie and Gonzo are all here to help make reading fun! Your child can learn about Sorting and Ordering with Kermit, Piggy and the whole Muppet Kids gang.

NICKELODEON TOON TWISTER 3-D

For ages 6 and up. Imaginations will soar and creativity will skyrocket with this inventive cartoon creator. Your future animator can design his own cartoons starring favorite Nickelodeon characters from SpongeBob SquarePants to the Fairly OddParents.

READER RABBIT PER READING 4-6 DLX 2CD JC

In Search of the Reading Kingdom: Help Reader Rabbit and Sam the Lion on their mission to find Sam s crown. You ll travel to many different Letter Lands and take giant steps toward real reading!

SESAME STREET: ELMO IN GROUCHLAND

Travel with Elmo on a journey to recover his lost blanket, as you strengthen skills in problem solving, observation and discrimination, prediction, and spatial relations.

SESAME STREET: GET SET TO LEARN

Ages 3-6: Kids learn thinking skills in Get Set to Learn! Thinking and problem solving skills provide a solid foundation for learning. Get Set To Learn!

SESAME STREET: LETS MAKE A WORD

Kids become word experts playing Let s Make a Word! A fun-filled exploration of words begins with a visit to the set of Let s Make a Word! Choose from six different Sesame Street Muppet word experts and four different locations, to create 24 different activities.